Over the past 15 years the Media & Entertainment industry business models have been undergoing a hazardous reformation required to thrive in a Networked Age. The move from analog to digital was prelude to a fundamental change in, if not elimination of, long established production practices and distribution models. Workflows, business contracts and systems designed to support hierarchies are facing a new reality where content can be created by anyone, shared with anyone through multifarious channels.
Publishers, broadcaster, movie studios and advertisers all require software to support the emerging innovative business models and production practices that put them out in front.